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AI Insights · Timothy · January 2022

Top 5 Insects Games on iOS in Oceania Q4 2021

Discover the performance trends of the top 5 insect-themed games on iOS in Oceania during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Insects Games on iOS in Oceania Q4 2021

In the fourth quarter of 2021, the top 5 insect-themed games on iOS in Oceania showed varying performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared during this period:

The Ants: Underground Kingdom saw significant fluctuations in its weekly revenue, peaking at approximately $30.3K in mid-November. The weekly downloads experienced a sharp decline early in the quarter, dropping from 11.8K to just over 1.2K by mid-October, but recovered to around 5.3K by the end of December. The game maintained a relatively stable number of weekly active users, ending the quarter with about 11.3K.

Moshquito!, on the other hand, did not generate any revenue during the quarter. Weekly downloads peaked early at 7.7K in late October and then gradually declined to under 1K by the end of December. Weekly active users followed a similar trend, starting strong at 7.5K but dropping to approximately 5.3K by the end of the quarter.

Bee Factory! had modest weekly revenue, with a peak of around $521 in early November. The game saw a steady increase in weekly downloads, climbing from 885 in late September to 1.4K by the end of December. This growth was mirrored in its weekly active users, which rose from 5.3K to about 6.5K over the same period.

Spider King did not generate any revenue during the quarter. Weekly downloads started at 1.6K in mid-October and gradually decreased to 567 by the end of December. Weekly active users showed a similar declining trend, peaking at 1.5K in mid-November before falling to about 1.1K by the end of the quarter.

Lastly, Idle Ants - Simulator Game maintained a consistent weekly revenue, peaking at around $293 in mid-November. Weekly downloads remained stable throughout the quarter, averaging around 700-800. The game's weekly active users also stayed relatively constant, ending the quarter with approximately 2.1K.

These insights are based on data from Sensor Tower, which provides more in-depth analysis and trends for mobile applications.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022